VRChat Outage History

VRChat is up right now

VRChat had 23 outages in the last 2 years totaling 312h 52m of downtime — averaging 0.9 incidents per month.

There were 23 VRChat outages since December 6, 2024 totaling 312h 52m of downtime. Each is summarised below — incident details, duration, and resolution information.

Source: https://status.vrchat.com

Major June 11, 2026

API Errors

Detected by Pingoru
Jun 11, 2026, 08:47 PM UTC
Resolved
Jun 11, 2026, 10:46 PM UTC
Duration
1h 58m
Affected: Authentication / LoginSocial / Friends ListSDK Asset UploadsRealtime Player State Changes
Timeline · 4 updates
  1. investigating Jun 11, 2026, 08:47 PM UTC

    We're seeing an increase in latency and errors from our API, currently investigating

  2. identified Jun 11, 2026, 08:56 PM UTC

    We've identified the issue and are working to fix it

  3. monitoring Jun 11, 2026, 09:32 PM UTC

    We've stabilized our systems and are seeing things recover. Will continue monitoring

  4. resolved Jun 11, 2026, 10:46 PM UTC

    This incident has been resolved.

Read the full incident report →

Major June 8, 2026

API Issues

Detected by Pingoru
Jun 08, 2026, 03:45 AM UTC
Resolved
Jun 08, 2026, 03:26 PM UTC
Duration
11h 40m
Affected: Authentication / LoginSocial / Friends ListSDK Asset UploadsRealtime Player State Changes
Timeline · 4 updates
  1. investigating Jun 08, 2026, 03:14 AM UTC

    We're seeing increased latency and errors with our API

  2. identified Jun 08, 2026, 03:24 AM UTC

    We've identified the issue as a hardware failure and are working to mitigate it

  3. monitoring Jun 08, 2026, 03:45 AM UTC

    Our mitigations are working and we've seeing latency and errors recover, we'll continue monitoring to ensure things remain stable.

  4. resolved Jun 08, 2026, 03:26 PM UTC

    The underlying issue has been resolved and all systems are operational as normal.

Read the full incident report →

Critical May 25, 2026

API Outage

Detected by Pingoru
May 25, 2026, 12:59 AM UTC
Resolved
May 25, 2026, 03:01 AM UTC
Duration
2h 1m
Affected: Authentication / LoginSocial / Friends ListSDK Asset UploadsRealtime Player State Changes
Timeline · 3 updates
  1. investigating May 25, 2026, 12:59 AM UTC

    We're currently investigating an increase in errors and latency with our API

  2. monitoring May 25, 2026, 02:09 AM UTC

    We're seeing our systems recover and are monitoring to ensure they remain stable

  3. resolved May 25, 2026, 03:01 AM UTC

    This incident has been resolved.

Read the full incident report →

Minor February 22, 2026

API Performance Issues

Detected by Pingoru
Feb 22, 2026, 03:09 AM UTC
Resolved
Feb 22, 2026, 01:57 PM UTC
Duration
10h 47m
Affected: Social / Friends ListRealtime Player State Changes
Timeline · 2 updates
  1. investigating Feb 22, 2026, 03:09 AM UTC

    We're aware of and are investigating increased latency and error rates of our API systems.

  2. resolved Feb 22, 2026, 01:57 PM UTC

    This incident has been resolved.

Read the full incident report →

Minor January 19, 2026

Network Connectivity Issues

Detected by Pingoru
Jan 19, 2026, 05:06 AM UTC
Resolved
Jan 20, 2026, 11:59 AM UTC
Duration
1d 6h
Affected: Authentication / LoginUSA, West (San José)Japan (Tokyo)
Timeline · 6 updates
  1. investigating Jan 19, 2026, 05:06 AM UTC

    We are aware of some issues resulting in disconnections and inability to log into VRChat. We suspect that this is related to an upstream provider.

  2. investigating Jan 19, 2026, 04:12 PM UTC

    We're currently working with our upstream provider to roll out corrective measures to improve the overall stability of our realtime servers in the US-West region. These configuration updates may cause brief interruptions while they're being applied.

  3. monitoring Jan 19, 2026, 05:53 PM UTC

    The aforementioned changes have been successfully rolled out and all realtime networking servers in the US-West region are back online. We'll continue monitoring for stability.

  4. monitoring Jan 20, 2026, 08:19 AM UTC

    We're currently working with our upstream provider to roll out corrective measures to improve the overall stability of our realtime servers in the Japan and Europe region. These configuration updates may cause brief interruptions while they're being applied.

  5. monitoring Jan 20, 2026, 11:11 AM UTC

    The fix has been rolled out to all servers in the Japan and Europe region. We will continue to monitor for a short while to ensure all is stable but generally the issue should now be resolved.

  6. resolved Jan 20, 2026, 11:59 AM UTC

    This incident has been resolved.

Read the full incident report →

Minor January 13, 2026

Intermittent slow connection times in the US East region

Detected by Pingoru
Jan 13, 2026, 10:49 PM UTC
Resolved
Jan 16, 2026, 09:08 PM UTC
Duration
2d 22h
Affected: USA, East (Washington D.C.)
Timeline · 8 updates
  1. investigating Jan 13, 2026, 10:49 PM UTC

    We are investigating users experiencing slow connection times on the PC platform specifically in the US East region

  2. monitoring Jan 14, 2026, 03:06 AM UTC

    Connection times appear to have returned to normal, we will be continuing to monitor the situation.

  3. investigating Jan 14, 2026, 03:54 AM UTC

    We are observing issues once again with slow connection times on the PC platform

  4. monitoring Jan 14, 2026, 04:34 AM UTC

    Connection times appear to have returned to normal, we will be continuing to monitor the situation.

  5. investigating Jan 15, 2026, 02:05 PM UTC

    Issues are still intermittent, we have been working with our upstream providers to get to the bottom of the issue. Expect within the next few hours potential disconnects outside the actual issue as we look to diagnose the root issue.

  6. identified Jan 15, 2026, 04:25 PM UTC

    We believe we've identified the root issue and have implemented a fix, we will be partially rolling out the fix and spend some time evaluating it to ensure it's working as expected. Pending the fix proves stable we will be rolling it out fully. Until the fix rolls out fully expect some cases where connection times remain slow still.

  7. monitoring Jan 15, 2026, 04:54 PM UTC

    The fix is now partially rolled out, as mentioned in the last update expect some cases where connection times remain slow still. We'll be monitoring how things go and once confident enough roll out the fix fully.

  8. resolved Jan 16, 2026, 09:08 PM UTC

    The fix has proved to be working and now has been rolled out fully.

Read the full incident report →

Minor January 4, 2026

Friends & Travel Performance Issues

Detected by Pingoru
Jan 04, 2026, 05:10 AM UTC
Resolved
Jan 04, 2026, 08:02 AM UTC
Duration
2h 51m
Affected: Social / Friends ListRealtime Player State Changes
Timeline · 3 updates
  1. investigating Jan 04, 2026, 05:10 AM UTC

    We're investigating issues with slowness in friends list updates and changing instances

  2. monitoring Jan 04, 2026, 07:23 AM UTC

    Performance is returning to normal, we're continuing to monitor to ensure things remain stable.

  3. resolved Jan 04, 2026, 08:02 AM UTC

    This incident has been resolved.

Read the full incident report →

Major January 2, 2026

Content Loading Issues

Detected by Pingoru
Jan 02, 2026, 02:31 PM UTC
Resolved
Jan 02, 2026, 03:05 PM UTC
Duration
34m
Affected: Realtime Player State Changes
Timeline · 3 updates
  1. investigating Jan 02, 2026, 02:31 PM UTC

    We are investigating an issue affecting server processing causing some content (avatars and worlds) to fail to load.

  2. monitoring Jan 02, 2026, 02:49 PM UTC

    We've implemented a fix and the backlog of avatars and worlds is processing now

  3. resolved Jan 02, 2026, 03:05 PM UTC

    Avatar and world processing has returned to normal

Read the full incident report →

Major December 7, 2025

Network Connectivity Issues: US East

Detected by Pingoru
Dec 07, 2025, 03:40 PM UTC
Resolved
Dec 07, 2025, 10:16 PM UTC
Duration
6h 35m
Affected: USA, East (Washington D.C.)
Timeline · 3 updates
  1. investigating Dec 07, 2025, 03:40 PM UTC

    We are monitoring network connectivity issues with our servers for US-East. Upstream providers have been contacted.

  2. monitoring Dec 07, 2025, 06:48 PM UTC

    Network connectivity appears to be stabilized. We are monitoring the situation.

  3. resolved Dec 07, 2025, 10:16 PM UTC

    This incident has been resolved.

Read the full incident report →

Major November 29, 2025

USW Outage

Detected by Pingoru
Nov 29, 2025, 08:43 AM UTC
Resolved
Nov 29, 2025, 09:01 AM UTC
Duration
18m
Affected: USA, West (San José)
Timeline · 3 updates
  1. investigating Nov 29, 2025, 08:43 AM UTC

    We are investigating an interruption to realtime networking services to the US West region. Please move to another region for your instance if you have been affected.

  2. monitoring Nov 29, 2025, 08:49 AM UTC

    Our realtime networking provider has recovered from a momentary loss in service. You should be able to reconnect to VRChat. We are continuing to monitor for further issues.

  3. resolved Nov 29, 2025, 09:01 AM UTC

    This incident has been resolved.

Read the full incident report →

Major November 26, 2025

Login Affected by Upstream Provider Outage

Detected by Pingoru
Nov 26, 2025, 06:32 PM UTC
Resolved
Nov 26, 2025, 10:00 PM UTC
Duration
3h 27m
Affected: Authentication / Login
Timeline · 3 updates
  1. investigating Nov 26, 2025, 06:32 PM UTC

    We are aware and are investigating login issues caused by an outage at one of our upstream providers.

  2. monitoring Nov 26, 2025, 07:22 PM UTC

    The upstream provider's outage appears to have ended, and logging into VRChat should be possible.

  3. resolved Nov 26, 2025, 10:00 PM UTC

    This incident is resolved.

Read the full incident report →

Critical October 20, 2025

Login Issues

Detected by Pingoru
Oct 20, 2025, 09:59 AM UTC
Resolved
Oct 20, 2025, 10:02 PM UTC
Duration
12h 2m
Affected: Authentication / LoginSocial / Friends ListSDK Asset UploadsRealtime Player State Changes
Timeline · 8 updates
  1. identified Oct 20, 2025, 09:59 AM UTC

    We're aware of login issues caused by a large-scale event at an upstream provider. The scale of this outage unfortunately affected our ability to post an official status update til now.

  2. identified Oct 20, 2025, 10:32 AM UTC

    The VRChat API is currently unavailable due to an internal service failure caused by the upstream provider outage. We're working on bringing our API services back online as quickly as possible.

  3. identified Oct 20, 2025, 11:33 AM UTC

    We're still working on bringing our API services back online. Our recovery efforts are currently being delayed due to insufficient compute services capacity at our upstream provider.

  4. identified Oct 20, 2025, 04:26 PM UTC

    We're continuing to work on bringing VRChat API services back online as soon as possible. At this time we were able to bring parts of our API services up in a limited capacity, while leaving heavier services, such as friends lists, offline for now.

  5. identified Oct 20, 2025, 07:31 PM UTC

    We're continuing our work to bring VRChat API services back online and so far managed to manually add additional compute services capacity to our API cluster to reduce overall response latency and error rate. Once we manage to bring sufficient headroom capacity online, we'll work on re-enabling friends lists and avatar lists endpoints.

  6. identified Oct 20, 2025, 07:50 PM UTC

    We're making progress in adding more compute capacity to bring our API services back online and thus re-enabled friends lists and avatar lists endpoints now. Your friends list may still show incorrect and outdated information until you restart VRChat.

  7. monitoring Oct 20, 2025, 08:36 PM UTC

    VRChat services are now fully up and running again. We'll continue to monitor the situation for the next hours to ensure stable operation of our services and will make adjustments as necessary.

  8. resolved Oct 20, 2025, 10:02 PM UTC

    This incident has been resolved.

Read the full incident report →

Minor October 3, 2025

Realtime Networking Performance Issues

Detected by Pingoru
Oct 03, 2025, 12:22 AM UTC
Resolved
Oct 03, 2025, 06:05 AM UTC
Duration
5h 42m
Affected: USA, West (San José)
Timeline · 2 updates
  1. investigating Oct 03, 2025, 12:22 AM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts and degraded performance across instances hosted in the US West region. Other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. resolved Oct 03, 2025, 06:05 AM UTC

    The upstream provider network connectivity issues, caused by a transit provider, have been resolved. All realtime servers in the US West region appear stable as of 03:52 UTC.

Read the full incident report →

Minor September 11, 2025

Japan Regional Issues

Detected by Pingoru
Sep 11, 2025, 03:54 PM UTC
Resolved
Sep 11, 2025, 04:33 PM UTC
Duration
38m
Affected: Japan (Tokyo)
Timeline · 3 updates
  1. investigating Sep 11, 2025, 03:54 PM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts and degraded performance across instances hosted in the Japan region. Other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. monitoring Sep 11, 2025, 04:14 PM UTC

    We've also observed this incident temporarily affecting API stability in other regions. The Japan region and our API have recovered. We're continuing to monitor to ensure things remain stable.

  3. resolved Sep 11, 2025, 04:33 PM UTC

    This incident has been resolved.

Read the full incident report →

Critical September 6, 2025

Login & Friends Issues

Detected by Pingoru
Sep 06, 2025, 05:07 AM UTC
Resolved
Sep 06, 2025, 06:09 AM UTC
Duration
1h 2m
Affected: Authentication / LoginSocial / Friends ListSDK Asset UploadsRealtime Player State Changes
Timeline · 4 updates
  1. investigating Sep 06, 2025, 05:07 AM UTC

    We're currently observing issues with logging in to VRChat and receiving friend presence updates

  2. identified Sep 06, 2025, 05:16 AM UTC

    We've identified the issue as a problem with one of our upstream providers. We're actively working to implement mitigations.

  3. monitoring Sep 06, 2025, 05:37 AM UTC

    We've implemented a fix and things are stabilizing, we'll continue to monitor. If you're stuck with an empty friends list you may need to restart VRChat.

  4. resolved Sep 06, 2025, 06:09 AM UTC

    This incident has been resolved.

Read the full incident report →

Major August 7, 2025

US West Regional Issues

Detected by Pingoru
Aug 07, 2025, 04:20 AM UTC
Resolved
Aug 07, 2025, 07:22 AM UTC
Duration
3h 2m
Affected: USA, West (San José)
Timeline · 4 updates
  1. investigating Aug 07, 2025, 04:20 AM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts and degraded performance across instances hosted in the US West region. Other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. monitoring Aug 07, 2025, 06:26 AM UTC

    Our upstream provider has returned US West to normal operation, we're continuing to monitor to ensure things remain stable.

  3. monitoring Aug 07, 2025, 06:49 AM UTC

    We are continuing to monitor for any further issues.

  4. resolved Aug 07, 2025, 07:22 AM UTC

    This incident has been resolved.

Read the full incident report →

Major August 2, 2025

Realtime Networking US West Issues

Detected by Pingoru
Aug 02, 2025, 03:40 AM UTC
Resolved
Aug 02, 2025, 03:46 AM UTC
Duration
6m
Affected: USA, West (San José)
Timeline · 2 updates
  1. investigating Aug 02, 2025, 03:40 AM UTC

    We are observing a large amount of disconnections to the US West VRChat region. Please utilize other regions such as US East while we investigate this issue.

  2. resolved Aug 02, 2025, 03:46 AM UTC

    Resolving this incident as a duplicate.

Read the full incident report →

Major August 1, 2025

Realtime Networking Connectivity Issues

Detected by Pingoru
Aug 01, 2025, 09:46 AM UTC
Resolved
Aug 01, 2025, 11:27 AM UTC
Duration
1h 40m
Affected: Japan (Tokyo)
Timeline · 4 updates
  1. identified Aug 01, 2025, 09:46 AM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts and degraded performance across instances hosted in the Japan region. Other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. identified Aug 01, 2025, 09:47 AM UTC

    We are continuing to work on a fix for this issue.

  3. monitoring Aug 01, 2025, 10:54 AM UTC

    The realtime networking issues have stabilized, we're continuing to work with or upstream provider and monitor performance.

  4. resolved Aug 01, 2025, 11:27 AM UTC

    Our upstream provider has deployed a fix for the Japan region which has resolved the real time networking issues.

Read the full incident report →

Major July 30, 2025

US East Regional Issues

Detected by Pingoru
Jul 30, 2025, 04:23 AM UTC
Resolved
Jul 30, 2025, 02:33 PM UTC
Duration
10h 10m
Affected: USA, East (Washington D.C.)
Timeline · 4 updates
  1. investigating Jul 30, 2025, 04:23 AM UTC

    We are investigating issues that are being observed with the VRChat US East servers. Please move to other regions while we work on this issue.

  2. monitoring Jul 30, 2025, 06:45 AM UTC

    Our upstream provider has rolled out a fix to address the networking issues affecting realtime servers in the US East region.

  3. identified Jul 30, 2025, 07:12 AM UTC

    It appears that the fix rolled out by our upstream provider was not sufficient to cover the issues affecting our realtime servers in the US East region. Other regions appear to be unaffected at this time. For the time being you may temporarily want to choose a different region during instance creation while our upstream provider is continuing to work on a final solution to address the networking issues.

  4. resolved Jul 30, 2025, 02:33 PM UTC

    Our upstream provider has rolled out another fix to address the issues affecting the US East region and this time looks to have properly resolved them.

Read the full incident report →

Major June 2, 2025

API Performance and Stability Issues

Detected by Pingoru
Jun 02, 2025, 03:58 AM UTC
Resolved
Jun 02, 2025, 09:31 AM UTC
Duration
5h 32m
Affected: Authentication / LoginSocial / Friends ListSDK Asset UploadsRealtime Player State Changes
Timeline · 5 updates
  1. investigating Jun 02, 2025, 03:58 AM UTC

    We're aware of and are monitoring performance and stability issues of our API systems caused by issues with an upstream provider.

  2. monitoring Jun 02, 2025, 05:01 AM UTC

    Performance of API systems have returned to normal. We're continuing to monitor to ensure things remain stable.

  3. investigating Jun 02, 2025, 05:15 AM UTC

    API performance and stability issues have returned, we're continuing to investigate.

  4. monitoring Jun 02, 2025, 06:50 AM UTC

    Performance of API systems have returned to normal. We're continuing to monitor to ensure things remain stable.

  5. resolved Jun 02, 2025, 09:31 AM UTC

    This incident has been resolved.

Read the full incident report →

Minor March 19, 2025

Degraded Voice Stability in US West Region

Detected by Pingoru
Mar 19, 2025, 05:50 AM UTC
Resolved
Mar 19, 2025, 11:59 AM UTC
Duration
6h 9m
Affected: USA, West (San José)
Timeline · 2 updates
  1. investigating Mar 19, 2025, 05:50 AM UTC

    We're observing degraded stability of voice communication for some instances in the US West region, this mostly appearing in the form of cut outs. Other regions are unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our upstream provider.

  2. resolved Mar 19, 2025, 11:59 AM UTC

    We have worked with our upstream provider to resolve the issue and will be monitoring to ensure the issue does not return.

Read the full incident report →

Notice December 13, 2024

Connectivity issues for users in Western Canada and Northwestern United States

Detected by Pingoru
Dec 13, 2024, 08:02 PM UTC
Resolved
Dec 13, 2024, 11:14 PM UTC
Duration
3h 12m
Timeline · 2 updates
  1. identified Dec 13, 2024, 08:02 PM UTC

    We're aware of connectivity issues affecting users primarily in Western Canada and parts of the Northwestern United States due to maintenance at an upstream provider. This maintenance is scheduled until 22:00 UTC, and we're closely monitoring the situation until then.

  2. resolved Dec 13, 2024, 11:14 PM UTC

    Our upstream provider has completed their scheduled maintenance, and we have confirmed that connectivity from Western Canada and Northwestern United States is now fully restored.

Read the full incident report →