VRChat incident

US East Regional Issues

Major Resolved View vendor source →

VRChat experienced a major incident on July 30, 2025 affecting USA, East (Washington D.C.), lasting 10h 10m. The incident has been resolved; the full update timeline is below.

Started
Jul 30, 2025, 04:23 AM UTC
Resolved
Jul 30, 2025, 02:33 PM UTC
Duration
10h 10m
Detected by Pingoru
Jul 30, 2025, 04:23 AM UTC

Affected components

USA, East (Washington D.C.)

Update timeline

  1. investigating Jul 30, 2025, 04:23 AM UTC

    We are investigating issues that are being observed with the VRChat US East servers. Please move to other regions while we work on this issue.

  2. monitoring Jul 30, 2025, 06:45 AM UTC

    Our upstream provider has rolled out a fix to address the networking issues affecting realtime servers in the US East region.

  3. identified Jul 30, 2025, 07:12 AM UTC

    It appears that the fix rolled out by our upstream provider was not sufficient to cover the issues affecting our realtime servers in the US East region. Other regions appear to be unaffected at this time. For the time being you may temporarily want to choose a different region during instance creation while our upstream provider is continuing to work on a final solution to address the networking issues.

  4. resolved Jul 30, 2025, 02:33 PM UTC

    Our upstream provider has rolled out another fix to address the issues affecting the US East region and this time looks to have properly resolved them.