VRChat Outage History

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Pingoru has recorded 51 incidents for VRChat: 28 in the last 12 months and 6 in the last 90 days.

Source: status.vrchat.com

51incidents recorded
28last 12 months
6last 90 days
13 hourstypical duration
Incidents per month
012AprMayJunJulAugSepOctNov0
Share of hours with an open incident, any severity
0%50%100%AprMayJunJulAugSepOctNov0%
Pingoru began tracking VRChat in April 2026, so earlier months are not shown. Hover a bar for its value.
Show as a table
MonthIncidentsHours with an open incident
April 202600 of 720 (0%)
May 202626 of 744 (1%)
June 2026214 of 720 (2%)
July 202612 of 744 (0%)
August 2026235 of 744 (5%)
September 202621 of 720 (0%)
October 202624 of 744 (0%)
November 202600 of 33 (0%)

Incidents, newest first

Major October 9, 2026 API Performance Issues 1h 6m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started Oct 09, 2026, 10:26 PM UTC· resolved Oct 09, 2026, 11:33 PM UTC

  1. investigating Oct 09, 2026, 10:26 PM UTC

    We're aware of and are investigating degraded performance and instability of our API systems causing the VRChat client and website to stop functioning normally.

  2. monitoring Oct 09, 2026, 11:00 PM UTC

    We're seeing latency and errors returning to normal levels, will continue monitoring

  3. resolved Oct 09, 2026, 11:33 PM UTC

    This incident has been resolved.

Read the full incident report →

Minor October 7, 2026 Realtime Networking Performance Issues (USE, USW) 2h 27m USA, West (San José), USA, East (Washington D.C.)

Started Oct 07, 2026, 02:02 AM UTC· resolved Oct 07, 2026, 04:29 AM UTC

  1. investigating Oct 07, 2026, 02:02 AM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts and degraded performance across instances hosted in this region. Other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. monitoring Oct 07, 2026, 02:35 AM UTC

    The issues have cleared up but we will continue to monitor to ensure things remain stable.

  3. resolved Oct 07, 2026, 04:29 AM UTC

    This incident has been resolved.

Read the full incident report →

Major September 22, 2026 Steam Login Issues 40m Authentication / Login

Started Sep 22, 2026, 10:41 PM UTC· resolved Sep 22, 2026, 11:22 PM UTC

  1. investigating Sep 22, 2026, 10:41 PM UTC

    We're currently seeing failures in steam logins, other login methods are unaffected at this time

  2. monitoring Sep 22, 2026, 10:50 PM UTC

    We're seeing steam logins recovering to normal levels

  3. resolved Sep 22, 2026, 11:22 PM UTC

    The incident has been resolved

Read the full incident report →

Critical September 22, 2026 API Performance Issues 36m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started Sep 22, 2026, 08:08 AM UTC· resolved Sep 22, 2026, 08:45 AM UTC

  1. investigating Sep 22, 2026, 08:08 AM UTC

    We're aware of and are investigating degraded performance and instability of our API systems causing the VRChat client and website to stop functioning normally.

  2. monitoring Sep 22, 2026, 08:29 AM UTC

    We're seeing latency and errors returning to normal levels, will continue monitoring

  3. resolved Sep 22, 2026, 08:45 AM UTC

    This incident has been resolved

Read the full incident report →

Major August 19, 2026 Avatar Load Issues 35m Realtime Player State Changes

Started Aug 19, 2026, 12:46 PM UTC· resolved Aug 19, 2026, 01:21 PM UTC

  1. investigating Aug 19, 2026, 12:46 PM UTC

    We're aware of and are investigating issues resulting in avatars failing to load

  2. identified Aug 19, 2026, 12:47 PM UTC

    The issue has been identified and a fix has been rolled out, it will take a bit of time for things to completely return to normal

  3. monitoring Aug 19, 2026, 01:15 PM UTC

    Things are returning to normal, we will continue monitoring to ensure things remain stable

  4. resolved Aug 19, 2026, 01:21 PM UTC

    This incident has been resolved.

Read the full incident report →

Minor August 5, 2026 Realtime Networking Performance Issues 1d 10h USA, West (San José), USA, East (Washington D.C.), Europe (Amsterdam), Japan (Tokyo)

Started Aug 05, 2026, 01:35 AM UTC· resolved Aug 06, 2026, 11:49 AM UTC

  1. investigating Aug 05, 2026, 01:35 AM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts across all regions. Additionally we are seeing degraded performance for instances hosted in the USW region, other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. monitoring Aug 05, 2026, 12:05 PM UTC

    The issues seen earlier appear to have cleared some time ago however investigation into the root cause is still ongoing with our upstream providers. We will be continuing to monitor things closely.

  3. resolved Aug 06, 2026, 11:49 AM UTC

    This incident has been resolved.

Read the full incident report →

Critical July 15, 2026 API Performance Issues 2h 21m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started Jul 15, 2026, 12:17 PM UTC· resolved Jul 15, 2026, 02:38 PM UTC

  1. investigating Jul 15, 2026, 12:17 PM UTC

    We're aware of and are investigating degraded performance and instability of our API systems causing the VRChat client and website to stop functioning normally.

  2. monitoring Jul 15, 2026, 01:51 PM UTC

    A fix has been implemented and we are monitoring the results.

  3. resolved Jul 15, 2026, 02:38 PM UTC

    This incident has been resolved.

Read the full incident report →

Major June 11, 2026 API Errors 1h 58m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started Jun 11, 2026, 08:47 PM UTC· resolved Jun 11, 2026, 10:46 PM UTC

  1. investigating Jun 11, 2026, 08:47 PM UTC

    We're seeing an increase in latency and errors from our API, currently investigating

  2. identified Jun 11, 2026, 08:56 PM UTC

    We've identified the issue and are working to fix it

  3. monitoring Jun 11, 2026, 09:32 PM UTC

    We've stabilized our systems and are seeing things recover. Will continue monitoring

  4. resolved Jun 11, 2026, 10:46 PM UTC

    This incident has been resolved.

Read the full incident report →

Major June 8, 2026 API Issues 12h 12m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started Jun 08, 2026, 03:14 AM UTC· resolved Jun 08, 2026, 03:26 PM UTC

  1. investigating Jun 08, 2026, 03:14 AM UTC

    We're seeing increased latency and errors with our API

  2. identified Jun 08, 2026, 03:24 AM UTC

    We've identified the issue as a hardware failure and are working to mitigate it

  3. monitoring Jun 08, 2026, 03:45 AM UTC

    Our mitigations are working and we've seeing latency and errors recover, we'll continue monitoring to ensure things remain stable.

  4. resolved Jun 08, 2026, 03:26 PM UTC

    The underlying issue has been resolved and all systems are operational as normal.

Read the full incident report →

Critical May 25, 2026 API Outage 2h 1m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started May 25, 2026, 12:59 AM UTC· resolved May 25, 2026, 03:01 AM UTC

  1. investigating May 25, 2026, 12:59 AM UTC

    We're currently investigating an increase in errors and latency with our API

  2. monitoring May 25, 2026, 02:09 AM UTC

    We're seeing our systems recover and are monitoring to ensure they remain stable

  3. resolved May 25, 2026, 03:01 AM UTC

    This incident has been resolved.

Read the full incident report →

Critical May 24, 2026 API Outage 3h 50m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started May 24, 2026, 01:08 AM UTC· resolved May 24, 2026, 04:59 AM UTC

  1. investigating May 24, 2026, 01:08 AM UTC

    We're currently investigating an increase in errors and latency with our API

  2. monitoring May 24, 2026, 03:44 AM UTC

    We're seeing our systems recover and are monitoring to ensure they remain stable

  3. resolved May 24, 2026, 04:59 AM UTC

    This incident has been resolved.

Read the full incident report →

Critical March 15, 2026 API Outage 6h 53m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started Mar 15, 2026, 07:19 PM UTC· resolved Mar 16, 2026, 02:12 AM UTC

  1. identified Mar 15, 2026, 07:19 PM UTC

    We're currently seeing high amounts of latency and errors in our API systems

  2. identified Mar 15, 2026, 09:03 PM UTC

    We are continuing to investigate the issues causing the ongoing outage. There is currently no estimate of time to fix.

  3. identified Mar 15, 2026, 09:26 PM UTC

    We have identified the issue and are working with providers to resolve our outage as quickly as possible.

  4. identified Mar 15, 2026, 11:39 PM UTC

    The core issue causing the outage has been identified and we are working to resolve it.

  5. monitoring Mar 16, 2026, 01:00 AM UTC

    A fix has been implemented and VRChat services are back online. We are monitoring as users log in.

  6. monitoring Mar 16, 2026, 01:01 AM UTC

    We are continuing to monitor for any further issues.

  7. resolved Mar 16, 2026, 02:12 AM UTC

    This incident has been resolved.

Read the full incident report →

Critical February 28, 2026 API Outage 46m Authentication / Login, Social / Friends List, SDK Asset Uploads, Realtime Player State Changes

Started Feb 28, 2026, 11:46 PM UTC· resolved Mar 01, 2026, 12:33 AM UTC

  1. investigating Feb 28, 2026, 11:46 PM UTC

    We're currently experiencing issues with our API systems

  2. identified Mar 01, 2026, 12:02 AM UTC

    We have identified the issue and have a fix in progress

  3. monitoring Mar 01, 2026, 12:09 AM UTC

    We've implemented a fix and are starting to see our systems recover

  4. resolved Mar 01, 2026, 12:33 AM UTC

    This incident has been resolved.

Read the full incident report →

Minor February 22, 2026 API Performance Issues 10h 47m Social / Friends List, Realtime Player State Changes

Started Feb 22, 2026, 03:09 AM UTC· resolved Feb 22, 2026, 01:57 PM UTC

  1. investigating Feb 22, 2026, 03:09 AM UTC

    We're aware of and are investigating increased latency and error rates of our API systems.

  2. resolved Feb 22, 2026, 01:57 PM UTC

    This incident has been resolved.

Read the full incident report →

Minor February 8, 2026 API Performance Issues 4h 42m Social / Friends List, Realtime Player State Changes

Started Feb 08, 2026, 02:16 AM UTC· resolved Feb 08, 2026, 06:59 AM UTC

  1. investigating Feb 08, 2026, 02:16 AM UTC

    We're aware of and are investigating increased latency and error rates of our API systems.

  2. monitoring Feb 08, 2026, 03:16 AM UTC

    We're seeing api errors and latency returning to normal levels. We'll continue to monitor to ensure things remain stable.

  3. investigating Feb 08, 2026, 03:55 AM UTC

    We're again investigating increased latency and error rates of our API systems.

  4. monitoring Feb 08, 2026, 06:25 AM UTC

    We're seeing api errors and latency returning to normal levels. We'll continue to monitor to ensure things remain stable.

  5. resolved Feb 08, 2026, 06:59 AM UTC

    This incident has been resolved.

Read the full incident report →

Minor January 19, 2026 Network Connectivity Issues 1d 6h Authentication / Login, USA, West (San José), Japan (Tokyo)

Started Jan 19, 2026, 05:06 AM UTC· resolved Jan 20, 2026, 11:59 AM UTC

  1. investigating Jan 19, 2026, 05:06 AM UTC

    We are aware of some issues resulting in disconnections and inability to log into VRChat. We suspect that this is related to an upstream provider.

  2. investigating Jan 19, 2026, 04:12 PM UTC

    We're currently working with our upstream provider to roll out corrective measures to improve the overall stability of our realtime servers in the US-West region. These configuration updates may cause brief interruptions while they're being applied.

  3. monitoring Jan 19, 2026, 05:53 PM UTC

    The aforementioned changes have been successfully rolled out and all realtime networking servers in the US-West region are back online. We'll continue monitoring for stability.

  4. monitoring Jan 20, 2026, 08:19 AM UTC

    We're currently working with our upstream provider to roll out corrective measures to improve the overall stability of our realtime servers in the Japan and Europe region. These configuration updates may cause brief interruptions while they're being applied.

  5. monitoring Jan 20, 2026, 11:11 AM UTC

    The fix has been rolled out to all servers in the Japan and Europe region. We will continue to monitor for a short while to ensure all is stable but generally the issue should now be resolved.

  6. resolved Jan 20, 2026, 11:59 AM UTC

    This incident has been resolved.

Read the full incident report →

Major January 14, 2026 Network Connectivity Issues 3h 26m USA, West (San José)

Started Jan 14, 2026, 03:03 AM UTC· resolved Jan 14, 2026, 06:30 AM UTC

  1. investigating Jan 14, 2026, 03:03 AM UTC

    We are monitoring network connectivity issues with our servers. Upstream providers have been contacted.

  2. monitoring Jan 14, 2026, 06:05 AM UTC

    Network connectivity appears to be stabilized. We are monitoring the situation.

  3. resolved Jan 14, 2026, 06:30 AM UTC

    This incident has been resolved.

Read the full incident report →

Minor January 13, 2026 Intermittent slow connection times in the US East region 2d 22h USA, East (Washington D.C.)

Started Jan 13, 2026, 10:49 PM UTC· resolved Jan 16, 2026, 09:08 PM UTC

  1. investigating Jan 13, 2026, 10:49 PM UTC

    We are investigating users experiencing slow connection times on the PC platform specifically in the US East region

  2. monitoring Jan 14, 2026, 03:06 AM UTC

    Connection times appear to have returned to normal, we will be continuing to monitor the situation.

  3. investigating Jan 14, 2026, 03:54 AM UTC

    We are observing issues once again with slow connection times on the PC platform

  4. monitoring Jan 14, 2026, 04:34 AM UTC

    Connection times appear to have returned to normal, we will be continuing to monitor the situation.

  5. investigating Jan 15, 2026, 02:05 PM UTC

    Issues are still intermittent, we have been working with our upstream providers to get to the bottom of the issue. Expect within the next few hours potential disconnects outside the actual issue as we look to diagnose the root issue.

  6. identified Jan 15, 2026, 04:25 PM UTC

    We believe we've identified the root issue and have implemented a fix, we will be partially rolling out the fix and spend some time evaluating it to ensure it's working as expected. Pending the fix proves stable we will be rolling it out fully. Until the fix rolls out fully expect some cases where connection times remain slow still.

  7. monitoring Jan 15, 2026, 04:54 PM UTC

    The fix is now partially rolled out, as mentioned in the last update expect some cases where connection times remain slow still. We'll be monitoring how things go and once confident enough roll out the fix fully.

  8. resolved Jan 16, 2026, 09:08 PM UTC

    The fix has proved to be working and now has been rolled out fully.

Read the full incident report →

Minor January 13, 2026 Network Connectivity Issues 3h 12m USA, West (San José), USA, East (Washington D.C.)

Started Jan 13, 2026, 06:23 AM UTC· resolved Jan 13, 2026, 09:36 AM UTC

  1. investigating Jan 13, 2026, 06:23 AM UTC

    We are monitoring network connectivity issues with our servers. Upstream providers have been contacted.

  2. monitoring Jan 13, 2026, 07:08 AM UTC

    Network connectivity appears to be stabilized. We are monitoring the situation.

  3. identified Jan 13, 2026, 08:20 AM UTC

    We are monitoring network connectivity issues with our US West servers.

  4. resolved Jan 13, 2026, 09:36 AM UTC

    Network connectivity appears to be stabilized.

Read the full incident report →

Minor January 4, 2026 Friends & Travel Performance Issues 2h 51m Social / Friends List, Realtime Player State Changes

Started Jan 04, 2026, 05:10 AM UTC· resolved Jan 04, 2026, 08:02 AM UTC

  1. investigating Jan 04, 2026, 05:10 AM UTC

    We're investigating issues with slowness in friends list updates and changing instances

  2. monitoring Jan 04, 2026, 07:23 AM UTC

    Performance is returning to normal, we're continuing to monitor to ensure things remain stable.

  3. resolved Jan 04, 2026, 08:02 AM UTC

    This incident has been resolved.

Read the full incident report →

Minor January 3, 2026 Friends & Travel Performance Issues 2h 20m Social / Friends List, Realtime Player State Changes

Started Jan 03, 2026, 05:04 AM UTC· resolved Jan 03, 2026, 07:25 AM UTC

  1. investigating Jan 03, 2026, 05:04 AM UTC

    We're investigating issues with slowness in presence updates (friends list) and changing instances

  2. monitoring Jan 03, 2026, 06:21 AM UTC

    Performance is returning to normal, we're continuing to monitor to ensure things remain stable.

  3. resolved Jan 03, 2026, 07:25 AM UTC

    This incident has been resolved.

Read the full incident report →

Major January 2, 2026 Content Loading Issues 34m Realtime Player State Changes

Started Jan 02, 2026, 02:31 PM UTC· resolved Jan 02, 2026, 03:05 PM UTC

  1. investigating Jan 02, 2026, 02:31 PM UTC

    We are investigating an issue affecting server processing causing some content (avatars and worlds) to fail to load.

  2. monitoring Jan 02, 2026, 02:49 PM UTC

    We've implemented a fix and the backlog of avatars and worlds is processing now

  3. resolved Jan 02, 2026, 03:05 PM UTC

    Avatar and world processing has returned to normal

Read the full incident report →

Critical December 25, 2025 Login Affected by Upstream Provider 5d 2h Authentication / Login

Started Dec 25, 2025, 01:41 AM UTC· resolved Dec 30, 2025, 03:45 AM UTC

  1. investigating Dec 25, 2025, 01:41 AM UTC

    We are aware and are investigating login issues caused by an outage at one of our upstream providers.

  2. monitoring Dec 25, 2025, 05:01 AM UTC

    It appears that our upstream provider has implemented a fix and services are recovering.

  3. monitoring Dec 25, 2025, 05:01 AM UTC

    We are continuing to monitor for any further issues.

  4. monitoring Dec 25, 2025, 05:03 AM UTC

    Login functionality is working again, we're continuing to monitor the stability of our upstream provider.

  5. identified Dec 25, 2025, 05:59 AM UTC

    Login functionality is continuing to have issues.

  6. monitoring Dec 25, 2025, 10:25 AM UTC

    Login functionality is working again, we're continuing to monitor the stability of our upstream provider.

  7. identified Dec 26, 2025, 08:00 AM UTC

    Our upstream provider is experiencing issues once again impacting our login functionality.

  8. monitoring Dec 26, 2025, 08:32 AM UTC

    Login functionality is working again, we're continuing to monitor the stability of our upstream provider.

  9. resolved Dec 30, 2025, 03:45 AM UTC

    This incident has been resolved.

Read the full incident report →

Major December 7, 2025 Network Connectivity Issues: US East 6h 35m USA, East (Washington D.C.)

Started Dec 07, 2025, 03:40 PM UTC· resolved Dec 07, 2025, 10:16 PM UTC

  1. investigating Dec 07, 2025, 03:40 PM UTC

    We are monitoring network connectivity issues with our servers for US-East. Upstream providers have been contacted.

  2. monitoring Dec 07, 2025, 06:48 PM UTC

    Network connectivity appears to be stabilized. We are monitoring the situation.

  3. resolved Dec 07, 2025, 10:16 PM UTC

    This incident has been resolved.

Read the full incident report →

Major December 6, 2025 Network Connectivity Issues 1d USA, East (Washington D.C.)

Started Dec 06, 2025, 01:31 AM UTC· resolved Dec 07, 2025, 01:52 AM UTC

  1. monitoring Dec 06, 2025, 01:31 AM UTC

    We are monitoring network connectivity issues with our servers. Upstream providers have been contacted.

  2. monitoring Dec 06, 2025, 02:15 AM UTC

    Networking services have recovered, but we are continuing to monitor for further issues.

  3. resolved Dec 07, 2025, 01:52 AM UTC

    This incident has been resolved.

Read the full incident report →