VRChat incident

Realtime Networking Performance Issues (USE, USW)

Minor Resolved View vendor source →

VRChat experienced a minor incident on October 7, 2026 affecting USA, West (San José) and USA, East (Washington D.C.), lasting 2h 27m. The incident has been resolved; the full update timeline is below.

Started
Oct 07, 2026, 02:02 AM UTC
Resolved
Oct 07, 2026, 04:29 AM UTC
Duration
2h 27m
Detected by Pingoru
Oct 07, 2026, 02:02 AM UTC

Affected components

USA, West (San José)USA, East (Washington D.C.)

Update timeline

  1. investigating Oct 07, 2026, 02:02 AM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts and degraded performance across instances hosted in this region. Other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. monitoring Oct 07, 2026, 02:35 AM UTC

    The issues have cleared up but we will continue to monitor to ensure things remain stable.

  3. resolved Oct 07, 2026, 04:29 AM UTC

    This incident has been resolved.