TrilogyMC Network Outage History

TrilogyMC Network is up right now

There were 13 TrilogyMC Network outages since February 7, 2026 totaling 68h 38m of downtime. Each is summarised below — incident details, duration, and resolution information.

Source: https://status.trilogymc.net

Minor April 25, 2026

Brief outage on Lobby #1

Detected by Pingoru
Apr 25, 2026, 05:00 PM UTC
Resolved
Apr 25, 2026, 05:00 PM UTC
Duration
Affected: 📥 Lobby #1
Timeline · 2 updates
  1. identified Apr 25, 2026, 03:14 PM UTC

    Status: Identified Our team is making a quick update to our #1 lobby server. It will be briefly offline but will be back up shortly. You can still join the network, but you'll be temporarily redirected to Lobby #2. Affected components 📥 Lobby #1 (Partial outage)

  2. resolved Apr 25, 2026, 05:00 PM UTC

    Status: Resolved Lobby #1 is now back online and fully accessible to players. Affected components 📥 Lobby #1 (Operational)

Read the full incident report →

Minor April 13, 2026

Server Performance

Detected by Pingoru
Apr 13, 2026, 03:33 PM UTC
Resolved
Apr 13, 2026, 03:33 PM UTC
Duration
Affected: ⛏️ Normal SMP
Timeline · 5 updates
  1. investigating Apr 10, 2026, 06:55 PM UTC

    Status: Investigating We are currently investigating degraded performance affecting the Normal SMP server on our ASH node, first observed at approximately 11:15 AM CST. We have engaged our upstream provider and are working closely with them to restore normal performance as soon as possible. Affected components ⛏️ Normal SMP (Degraded performance)

  2. investigating Apr 11, 2026, 02:26 AM UTC

    Status: Investigating We are still investigating the cause of the degraded performance on our SMP Normal server and expect to provide an update soon. For now, we have shut down this server because of issues affecting many of our main plugins. We appreciate your patience and apologize for the inconvenience. Affected components ⛏️ Normal SMP (Degraded performance)

  3. identified Apr 11, 2026, 06:36 PM UTC

    Status: Identified Our team has identified the cause of the degraded performance on the Normal SMP server. We’re implementing a fix now, and if testing goes as expected, we’ll reopen the server to you, our players. Affected components ⛏️ Normal SMP (Degraded performance)

  4. monitoring Apr 11, 2026, 06:52 PM UTC

    Status: Monitoring Our team believes it is now safe for players to return to the Normal SMP server. We will continue to closely monitor performance to confirm that this fix fully resolves the issue. Affected components ⛏️ Normal SMP (Operational)

  5. resolved Apr 13, 2026, 03:33 PM UTC

    Status: Resolved Our team confirms that this issue is now resolved, as no new errors or reports have been received in the past twenty-four hours. We will proceed to close this incident and will soon provide a brief overview of the cause and resolution. Please check back regularly for updates. Affected components ⛏️ Normal SMP (Operational)

Read the full incident report →

Minor April 9, 2026

Support Email Delays

Detected by Pingoru
Apr 09, 2026, 01:57 AM UTC
Resolved
Apr 09, 2026, 01:57 AM UTC
Duration
Affected: Email Support
Timeline · 3 updates
  1. identified Apr 08, 2026, 08:24 PM UTC

    Status: Identified Our team has been notified by our support system provider, Pylon, that they are currently experiencing delays with their inbound email service. They are actively investigating the issue and will provide further updates as more information becomes available. As a result, support inquiries sent via email may be delayed. In the meantime, you can reach us through our designated Discord channels for support tickets, bug reports, and feature requests. Affected components Email Support (Degraded performance)

  2. monitoring Apr 08, 2026, 11:46 PM UTC

    Status: Monitoring Our team has been notified that our support system’s upstream email service provider has resolved the issue. We will continue to monitor the situation and keep this incident open for now, in case any further issues arise. Affected components Email Support (Degraded performance)

  3. resolved Apr 09, 2026, 01:57 AM UTC

    Status: Resolved Our team has received a notification from our support system provider that this issue is no longer being experienced. With that we will be resolving this incident. Support inquiries sent via email are now coming through without delay. Thank you for your patience! Affected components Email Support (Operational)

Read the full incident report →

Minor April 1, 2026

Experiencing an outage on ASH node

Detected by Pingoru
Apr 01, 2026, 02:11 PM UTC
Resolved
Apr 01, 2026, 02:11 PM UTC
Duration
Affected: 🦀 North America #2 - ASH📥 Lobby #2⛏️ Normal SMP
Timeline · 4 updates
  1. investigating Mar 31, 2026, 01:08 PM UTC

    Status: Investigating Our team has been notified via our internal monitoring system that ASH is currently down. We are investigating this with our upstream provider and will post an update when we find out more on the cause. Thank you for your understanding and patience. Affected components ⛏️ Normal SMP (Full outage) 📥 Lobby #2 (Full outage) 🦀 North America #2 - ASH (Full outage)

  2. identified Mar 31, 2026, 01:14 PM UTC

    Status: Identified Our team has received an update from our upstream provider that the node was taken down to switch out a drive in order to fix an internal issue. Once this is concluded we will post another update. Affected components 🦀 North America #2 - ASH (Partial outage) ⛏️ Normal SMP (Partial outage) 📥 Lobby #2 (Partial outage)

  3. identified Apr 01, 2026, 12:51 AM UTC

    Status: Identified Our upstream provider has confirmed that the drive has been replaced at this time. Work continues to resolve the internal issue with this drive being replaced. Further updates will be posted here and our Discord server. Thank you for your continued patience and understanding. Affected components 📥 Lobby #2 (Full outage) 🦀 North America #2 - ASH (Full outage) ⛏️ Normal SMP (Full outage)

  4. resolved Apr 01, 2026, 02:11 PM UTC

    Status: Resolved Our upstream provider has restored the node, ASH, back online. You can now reconnect to both Lobby #2 and Normal SMP. Thank you for your continued patience and understanding. Affected components ⛏️ Normal SMP (Operational) 📥 Lobby #2 (Operational) 🦀 North America #2 - ASH (Operational)

Read the full incident report →

Minor March 23, 2026

Server Outage

Detected by Pingoru
Mar 23, 2026, 03:40 PM UTC
Resolved
Mar 23, 2026, 03:40 PM UTC
Duration
Affected: 🌴 North America #1 - LAX🦀 North America #2 - ASH
Timeline · 3 updates
  1. identified Mar 23, 2026, 03:01 PM UTC

    Status: Identified We are aware of a server outage affecting our ASH node, caused by unscheduled maintenance currently being performed by our upstream provider. For now, the network has been placed into maintenance mode to prevent additional outage reports. Further updates will be posted on this page and shared via our Discord server. We apologize for the downtime and appreciate your patience. Affected components 🌴 North America #1 - LAX (Partial outage) 🦀 North America #2 - ASH (Partial outage)

  2. identified Mar 23, 2026, 03:12 PM UTC

    Status: Identified Our upstream provider tracked the problem down to a malfunctioning hard drive on our ASH node and is swapping it out right now. We don’t expect any data loss, and we’ll drop another update here and in Discord as soon as everything’s back to normal. Affected components 🌴 North America #1 - LAX (Partial outage) 🦀 North America #2 - ASH (Partial outage)

  3. resolved Mar 23, 2026, 03:40 PM UTC

    Status: Resolved The ASH node is now back online, and maintenance mode has been disabled for both nodes. While our upstream provider may perform additional maintenance later, we do not anticipate any further downtime at this time. Thank you for your patience and understanding! Affected components 🌴 North America #1 - LAX (Operational) 🦀 North America #2 - ASH (Operational)

Read the full incident report →

Minor March 20, 2026

Unscheduled Server Restart

Detected by Pingoru
Mar 20, 2026, 02:20 PM UTC
Resolved
Mar 20, 2026, 02:20 PM UTC
Duration
Affected: 🌴 North America #1 - LAX🦀 North America #2 - ASH
Timeline · 3 updates
  1. identified Mar 19, 2026, 08:03 PM UTC

    Status: Identified We are investigating an unplanned server restart that occurred at 19:55 UTC during an approved maintenance window to fix an underlying issue. The Trilogy Minecraft Server is currently down while we work with our upstream provider to restore service. We will post updates on this incident here and apologize for any inconvenience this may cause. Affected components 🌴 North America #1 - LAX (Partial outage) 🦀 North America #2 - ASH (Partial outage)

  2. identified Mar 19, 2026, 08:17 PM UTC

    Status: Identified Our upstream provider is investigating a recurring issue and needs to take the server offline for a short time. We’re sorry for the repeat downtime and will post further updates here. Affected components 🌴 North America #1 - LAX (Partial outage) 🦀 North America #2 - ASH (Partial outage)

  3. resolved Mar 20, 2026, 02:20 PM UTC

    Status: Resolved We’ve received confirmation that it’s safe to bring the servers back online. Thank you for your patience and understanding during this brief maintenance period. Affected components 🌴 North America #1 - LAX (Operational) 🦀 North America #2 - ASH (Operational)

Read the full incident report →

Minor March 2, 2026

Unable to view both The End and Nether maps

Detected by Pingoru
Mar 02, 2026, 10:11 PM UTC
Resolved
Mar 02, 2026, 10:11 PM UTC
Duration
Affected: 🗺️ Live World Maps
Timeline · 3 updates
  1. identified Mar 01, 2026, 06:10 PM UTC

    Status: Identified We’re aware that players are currently unable to view The End and Nether worlds on the map site. Gameplay is unaffected. Our team is investigating and will provide updates as more information becomes available. Affected components 🗺️ Live World Maps (Degraded performance)

  2. monitoring Mar 02, 2026, 10:10 PM UTC

    Status: Monitoring We can confirm that both The Nether and The End worlds are now visible on the map site. This issue is now resolved. Affected components 🗺️ Live World Maps (Operational)

  3. resolved Mar 02, 2026, 10:11 PM UTC

    Status: Resolved We can confirm that both The Nether and The End worlds are now visible on the map site. This issue is now resolved. Affected components 🗺️ Live World Maps (Operational)

Read the full incident report →

Minor February 22, 2026

Map Outage 02/21/2026

Detected by Pingoru
Feb 22, 2026, 03:00 AM UTC
Resolved
Feb 22, 2026, 03:00 AM UTC
Duration
Affected: Player LoginsEmail Support🎨 CreativeHelp Center📥 Lobby #1🗺️ Live World Maps🔊 Voice ChatDiscord Support⛏️ Normal SMP
Timeline · 1 update
  1. resolved Feb 22, 2026, 03:00 AM UTC

    Status: Resolved We recently experienced an outage affecting our external maps service due to an infrastructure misconfiguration. The issue has been fully resolved, and the map is now operating normally. Affected components ⛏️ Normal SMP (Operational) Discord Support (Operational) Email Support (Operational) 📥 Lobby #1 (Operational) Help Center (Operational) 🔊 Voice Chat (Operational) 🗺️ Live World Maps (Operational) Player Logins (Operational) 🎨 Creative (Operational)

Read the full incident report →

Minor February 14, 2026

Unscheduled Discord Support Maintenance

Detected by Pingoru
Feb 14, 2026, 07:29 PM UTC
Resolved
Feb 14, 2026, 07:29 PM UTC
Duration
Affected: Discord Support
Timeline · 2 updates
  1. identified Feb 14, 2026, 03:39 PM UTC

    Status: Identified We are performing brief maintenance on our Discord support system. During this time, players will be unable to create new support tickets. If you require assistance, please post your message in the #community-help channel. Affected components Discord Support (Degraded performance)

  2. resolved Feb 14, 2026, 07:29 PM UTC

    Status: Resolved This incident is now resolved. Discord support is now available thanks to our new and improved system! Thank you for your patience and understanding. Affected components Discord Support (Operational)

Read the full incident report →

Minor February 13, 2026

Unable to pick up dyed shulker boxes once broken

Detected by Pingoru
Feb 13, 2026, 11:45 PM UTC
Resolved
Feb 13, 2026, 11:45 PM UTC
Duration
Timeline · 3 updates
  1. identified Feb 02, 2026, 08:08 PM UTC

    Status: Identified We’ve identified an issue where locked, dyed shulker boxes do not drop the shulker box entity or object when broken. This behavior has been traced to a third-party plugin, and a temporary workaround is available in a recently published support article: https://help.trilogymc.net/articles/1586565403-dyed-locked-shulker-boxes-are-destroyed-when-broken. We are actively working with the plugin developer and expect to have this issue resolved in the near future. For updates, please monitor this status page or refer to the support article. We understand this is frustrating and sincerely apologize for the inconvenience.

  2. identified Feb 13, 2026, 09:04 PM UTC

    Status: Identified Our team can confirm that this issue has been fully resolved in a release provided by the plugin’s developer. Thanks to the help of our beta testers, we’ve verified the fix on our alpha server, and it will be deployed to the main server shortly. Watch this space and our network-status channel for further updates.

  3. resolved Feb 13, 2026, 11:45 PM UTC

    Status: Resolved This issue is now resolved and has been added to our main server. More information can be found on our help center here: https://help.trilogymc.net/articles/1586565403-dyed-locked-shulker-boxes-are-destroyed-when-broken.

Read the full incident report →

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