Railway incident

Builds and deployments are slow to progress.

Resolved after 2 hours 59 minutes, affecting US East (Virginia, USA) (Deployments (US East)) and US West (California, USA) (Deployments (US West)) and 1 more, on February 25, 2026.

monitoring Feb 25, 2026, 08:49 PM UTC

We implemented a fix and are currently monitoring the result.

Started
Feb 25, 2026, 06:16 PM UTC
Resolved
Feb 25, 2026, 09:15 PM UTC
Duration
2h 59m
Detected by Pingoru
Feb 25, 2026, 06:16 PM UTC

Affected components

US East (Virginia, USA) (Deployments (US East))US West (California, USA) (Deployments (US West))EU West (Amsterdam, Netherlands) (Deployments (EU West))Southeast Asia (Singapore) (Deployments (Southeast Asia))

Update timeline

  1. investigating Feb 25, 2026, 06:16 PM UTC

    We are currently investigating this incident. While we investigate, we have paused builds for Free and Trial users.

  2. identified Feb 25, 2026, 06:31 PM UTC

    We are continuing to work on a fix for this incident.

  3. identified Feb 25, 2026, 07:11 PM UTC

    We have released a fix and are currently working through a backlog of queued builds and deployments.

  4. identified Feb 25, 2026, 07:35 PM UTC

    We are continuing to work on a fix for this incident. Hobby builds and deployments are paused to help clear the backlog.

  5. identified Feb 25, 2026, 08:18 PM UTC

    We are continuing to work on a fix for this incident. Hobby builds have been re-enabled.

  6. identified Feb 25, 2026, 08:34 PM UTC

    We are continuing to work on a fix for this incident. Builds and deployments for Free and Trial have been re-enabled, and the backlog is continuing to progress.

  7. monitoring Feb 25, 2026, 08:49 PM UTC

    We implemented a fix and are currently monitoring the result.

  8. resolved Feb 25, 2026, 09:15 PM UTC

    This incident has been resolved.

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