Threekit incident

Safari Version 15

Resolved after 5 hours 48 minutes, affecting Production and Preview, on September 22, 2021.

monitoring Sep 22, 2021, 09:55 PM UTC

We have implemented the fix onto our preview environment, and everything is behaving as expected. We are now preparing to push this fix into production.

Started
Sep 22, 2021, 05:10 PM UTC
Resolved
Sep 22, 2021, 10:59 PM UTC
Duration
5h 48m
Detected by Pingoru
Sep 22, 2021, 05:10 PM UTC

Affected components

ProductionPreview

Update timeline

  1. identified Sep 22, 2021, 05:10 PM UTC

    Apple's Safari Version 15 release yesterday introduced a bug where users without the setting "WebGL via Metal" enabled are unable to load WebGL models. This may result in players being unavailable on this browser. Users may enable this setting or utilize another browser to work around the issue. We expect to release a fix for this within the next 24 hours.

  2. identified Sep 22, 2021, 06:16 PM UTC

    Our engineering team has identified the portion of code causing the issue, and are working on a fix to be delivered as soon as possible.

  3. identified Sep 22, 2021, 07:35 PM UTC

    Our engineering team has developed a fix for the issue, and is currently deploying it to a QA environment for further testing.

  4. monitoring Sep 22, 2021, 09:55 PM UTC

    We have implemented the fix onto our preview environment, and everything is behaving as expected. We are now preparing to push this fix into production.

  5. resolved Sep 22, 2021, 10:59 PM UTC

    The issue has been resolved with a code change our production environment.

Your product runs on more than Threekit

Add the vendors you depend on and get one message when any of them reports trouble. Free for 3 vendors, no card.

Add your stack →