VRChat incident

Realtime Networking Performance Issues

Minor Resolved View vendor source →

VRChat experienced a minor incident on March 8, 2025 affecting USA, East (Washington D.C.) and Europe (Amsterdam), lasting 2d 18h. The incident has been resolved; the full update timeline is below.

Started
Mar 08, 2025, 02:25 AM UTC
Resolved
Mar 10, 2025, 08:57 PM UTC
Duration
2d 18h
Detected by Pingoru
Mar 08, 2025, 02:25 AM UTC

Affected components

USA, East (Washington D.C.)Europe (Amsterdam)

Update timeline

  1. investigating Mar 08, 2025, 02:25 AM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts and degraded performance across instances hosted in EU and US-EAST. Other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. resolved Mar 10, 2025, 08:57 PM UTC

    Upstream provider network connectivity issues have cleared up within instances hosted in the EU and US-EAST. Thank you for your patience!