VRChat incident

Realtime Networking Performance Issues

Minor Resolved View vendor source →

VRChat experienced a minor incident on July 1, 2025 affecting Europe (Amsterdam), lasting 55m. The incident has been resolved; the full update timeline is below.

Started
Jul 01, 2025, 08:57 PM UTC
Resolved
Jul 01, 2025, 09:53 PM UTC
Duration
55m
Detected by Pingoru
Jul 01, 2025, 08:57 PM UTC

Affected components

Europe (Amsterdam)

Update timeline

  1. investigating Jul 01, 2025, 08:57 PM UTC

    We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts and degraded performance across instances hosted in the EU region. Other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.

  2. resolved Jul 01, 2025, 09:53 PM UTC

    Our upstream provider has rolled out a fix to resolve the network connectivity issues and we're seeing full recovery of realtime servers in the EU region.